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About

Hannah Reed

Hannah Reed

Founder of Toddler Games

I'm a parent and the founder of Toddler Games. I write about screen time, child development, and the small decisions that make screen time feel calmer. Not a clinician — just someone who reads the research.

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I'm Hannah. Toddler Games was made because everything else out there was too loud, ad-riddled, too many frustrating upsells or free fun for about a week before the paywall turned up.

My tot, J, is the world's most demanding product director. Together we've built cooking games, a music game, and an art game. Most game apps use bright, saturated colours and rapid-fire rewards for a reason. They're designed to keep small eyes locked on screen. Research shows those high-intensity visuals actually compete for the same cognitive resources kids need for focus and self-regulation. So we went the other way. Soft colours, gentle sounds, and slow pacing. Your kid should be able to play at their own pace, create something, and follow a nice story. Each game story finishes, so you don't have to be the one who stops it.

The fine print

  • Ads: none. Not now, not later.
  • Subscriptions, in-app purchases, paywalls: also none.
  • Accounts, data collection, tracking: we don't want to bother either.
  • Exit "Home" buttons need a long press so small fingers can't tap out by accident.

Nothing to download. Open the site on any device, tap play, go.

Why it's free

This is a side project we're building around our lifestyle. More games are coming soon.

Day job: I run HGdR Consulting. Separate from Toddler Games.

Built with

Toddler Games is built on open-source software. These projects make what we do possible.

  • Strudel — TidalCycles for the browser. Powers the Sound Garden music engine. AGPL-3.0.
  • Tone.js — Web Audio framework for background music. MIT.
  • Lucide — Icon library. ISC.