About

Hannah Reed
Founder of Toddler Games
I'm a parent and the founder of Toddler Games. I write about screen time, child development, and the small decisions that make screen time feel calmer. Not a clinician — just someone who reads the research.
I'm Hannah. Toddler Games was made because everything else out there was too loud, ad-riddled, too many frustrating upsells or free fun for about a week before the paywall turned up.
My tot, J, is the world's most demanding product director. Together we've built cooking games, a music game, and an art game. Most game apps use bright, saturated colours and rapid-fire rewards for a reason. They're designed to keep small eyes locked on screen. Research shows those high-intensity visuals actually compete for the same cognitive resources kids need for focus and self-regulation. So we went the other way. Soft colours, gentle sounds, and slow pacing. Your kid should be able to play at their own pace, create something, and follow a nice story. Each game story finishes, so you don't have to be the one who stops it.
The fine print
- Ads: none. Not now, not later.
- Subscriptions, in-app purchases, paywalls: also none.
- Accounts, data collection, tracking: we don't want to bother either.
- Exit "Home" buttons need a long press so small fingers can't tap out by accident.
Nothing to download. Open the site on any device, tap play, go.
Why it's free
This is a side project we're building around our lifestyle. More games are coming soon.
Day job: I run HGdR Consulting. Separate from Toddler Games.
Built with
Toddler Games is built on open-source software. These projects make what we do possible.